Fights worth preparing for
Every boss adapts its damage to what each player has invested, and every attack is a choreography: a warning on the floor, a blow and a recovery.
Watch the attacks play out
A top-down preview of each attack with the same three beats the game gives it. The white dot is you; the circle at the centre is the boss. Shapes follow the wiki, not the exact particles.
It grows by eating the world
Nothing but block and item displays, laid out from the mod's own model code. Feed it and it evolves through five forms; each one is a different monster to fight.
See it in 3D
Orbit the selected form, play its roar and its head animations, and show its tractor beams and hitboxes.
About 1.5 MB, loaded only when you ask.
The Arrow chooses
An Archer of the Arrow drops the Arrow; drink the Bearer's Elixir brewed from DIO's blood and it always awakens a Stand. Without it, the Arrow kills 70% of the time. Stands with a body are drawn with player heads: open them in the viewer.